Wowkster

Developer

Good artists copy, great artists steal.

-Pablo Picasso

About Me

I'm a self-taught software developer 💻 currently developing full-stack in Vue, React, Next.js, and Node. I'm extremely dedicated and passionate about programming and cybersecurity, always eager to learn new things, and never backing down from a challenge.

Collaborating with friends and colleagues I have gathered experience working on as well as managing team projects. I have a strong work ethic and great leadership skills. No matter where I am assigned, I strive to produce high quality and efficient solutions to any software problem.

My Projects

I have work on many projects how-ever the following are some of my notable/showcase worthy projects

Cloaks+

Cloaks+ is a Minecraft cape service that allows users to customize their character's appearance further than ever before imagined. We utilize may different languages and technologies across our many services, all seamlessly linked together.

GitHub View Website

Stack

Javascript

Typescript

Node

Express

Fastify

MongoDB

React

Vue

Vite

C#

Java

Kotlin

C++

Rust

Komodo

Komodo is a custom programming language I am working on which is dynamically typed and suports multiple programming paradigms. It is interpretted by a completely custom interpreter written in java and kotlin which does not use any third party lexing libraries.

GitHub

Stack

C++

Typescript

Cards Against Humanity Online

Inspired by several existing online ports of the game, I decided to make my own that looks and feels much nicer than existing versions.

GitHub

Stack

Nextjs

Typescript

SASS

Fastify

Socket.io

MongoDB

Node Resemble

Updated javascript image similarity library with added support for async await functionality. (No dependence on canvas so can be used anywhere)

GitHub

Stack

Node

Gulp

PNG.js

JPEG.js

Minecraft Cape Renderer

An api (with a frontend web interfce) for rendering Minecraft cape textures with Blender's Cycles render engine.

Stack

Node

Vue

Vuetify

Socket.io

Docker

Blender API

My Socials

You can get in touch with me using any of the following. My github is the first link and that hosts all of my publicly available code which you can check out.